Architectural Styles
A trade-off-driven tour of the major ways to structure a system — monolith, modular monolith, layered, microservices, service-based, event-driven, and serverless — and how to choose one by team, scale, and organizational maturity rather than hype.
The major ways to structure a system and their trade-offs: the modular monolith (the underrated default), layered, microservices (and their heavy costs), event-driven, and serverless — chosen by team topology and scale (Conway's Law), not hype.